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Escape from Playtime
Card 04 of 08 Anchor

KickinChicken

The cool kid of the crew, who picks himself up and asks what is next.

Scent, pull tail

Ylang-ylang

KickinChicken Smiling Critter cutout

Personnel file

Line Smiling Critters, 1989 Playtime Co. toy line
Function Anchor
Scent Ylang-ylang
Availability One of eight roster slots in the Early Access build

Dossier

KickinChicken is the toy line’s composure character: he keeps his cool through the tensest situations, and when something knocks him down he gets up, brushes himself off, and asks what comes next. In a horror co-op lobby that is the player who does not panic when the plan collapses, which is most of the time.

Co-op reading

Recovery. When a run falls apart, Kickin is the one who restarts the plan out loud instead of going quiet. Give him the job of naming the next move after a death.

Three jobs to give this toy

  • 01 Reset the plan
  • 02 Hold composure
  • 03 Cover the regroup